Perfect for Trick or Treating, Laura and Mea's new Stinger Candy Corn agent makes the stinger nests drop a Halloween favourite when they're disturbed by the Hand, or by a creature. [Download for DS]
... But it's not Halloween until next week? Pffft! This just means that your creatures get to stuff themselves silly with candy corn in anticipation. Time to start planning that Halloween party in the Norn Meso! ![[nskull] [nskull]](/images/smilies/emot_skull.gif) |
In honor of the CCSF and Halloween, we will be hosting a Halloween weekend flash mob here on Creatures Caves.
Since most people are probably busy on Halloween, we're doing it the afternoon/evening of Saturday, Nov. 1st (Americas and Europe)/morning of Sunday, Nov. 2nd (East Asia/Australia). Please see the listing below for exact times.
Basically everyone just logs on to Creatures Caves at the same time and we try to beat the highest record of 22 simultaneous online users.
Please post a reply in the corresponding forum thread if you're interested for headcount purposes. And if anyone has suggestions on what to do once we're online, I'm open to ideas. I'm sure Laura will be suggesting that we all log into CC Chat, so I'll go ahead and put that out there as an option.
Save the Date
02:00pm, Nov. 1st | Los Angeles (PDT)
04:00pm, Nov. 1st | Chicago (CDT)
05:00pm, Nov. 1st | New York (EST)
09:00pm, Nov. 1st | London (GMT)
10:00pm, Nov. 1st | Paris (CET)
06:00am, Nov. 2nd | Tokyo (JST)
08:00am, Nov. 2nd | Sydney (AEDT) |
In this week's Creatures Online update, the team added the possibility for a spliced norn to have some special "abilities" like repairing the machines faster or being able to get more nutrition out of food, depending on their genes, as a small "extra", not an essential part of the gameplay.
The amount of XP obtained through gameplay has been tweaked to reduce the gap between players playing with a few Norns and those playing with a lot of them - four norns are no longer four times as efficient as one.
The team continued to fix rendering bugs, and finished the handling of inputs on Android.
Pictured you can see four norns helping with testing the XP obtained through gameplay. |
In this week's Creatures Online update, the team continued testing and fixed some very old bugs. When they tested, they wrote down small errors they noticed with the text in the game, missing translations, typos, text not fitting on the screen, etc. and used that to update the localization file.
The team also made sure that the Facebook features would work on the Android port, and fixed some rendering bugs. Pictured you can see one of the fixed rendering bugs: the overlays used in the tutorial were not displayed any more. As you can see on the left, they are now present again. |
That's right, submissions for CCSF 2014 are now open. Anything Creatures-related is acceptable, anything from drawings to a brand new agent or COB! Check out the submissions thread for more details. Stuck in one place with your project? Try the submissions help thread, or open your own thread in the development forum. The deadline for submissions is October 28th, but late submissions will still be accepted.
Please send any submissions to: ccsf.2014@yahoo.com! |
In this week's Creatures Online update, the team worked on making sure Creatures Online worked properly on the latest edition of Fishing Cactus's game engine, Mojito. This is required for the game to work on the Android version, and increases the overall performance.
Some crafting recipes have also been added, mostly for decorative objects. This week has mainly been about bug-hunting!
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In this week's Creatures Online update, the mysterious Altar Machine was introduced.
If you drag and drop a Norn on this machine, a short animation will be triggered and the Norn will disappear forever in an ethereal light. Thus, some genes are dropped which may be used later in the Splicing Machine.
It may be a way to ensure older and dying Norns will leave room for younger ones. Of course, it can rise some ethical questions, like a lot of things in the Creatures series… Norns do not seem to really care though, as they will wave you a last goodbye while standing on the machine. |
The new poll is here! The time and location of the CCSF 2014 has been decided (two weeks in November, hosted here at Creatures Caves) but there's still a few more things to decide. This poll is more focused on deciding some details like deciding what contest and activities to focus on, what the theme will be, and answering some questions.
Poll ends on September 25th. |
In this week's Creatures Online update, work done last week was mostly some tweaking on game values (shop prices, required levels, etc.) so Lucas told us a bit more about how we will be able to choose whether we put our newly-bought item in the world, or save it for later in an inventory-style box. We will now be able to switch worlds by simply double-tapping the icon of the world, rather than click on it and also click on a 'go to world' button. |
GOG.com is offering 60% off a selection of games this weekend, including the Creatures series!
Grab Creatures: The Albian Years, Creatures Exodus or Creatures Village for just
$2.39 each! This is a great opportunity to add more of the Creatures series to your collection. |
In this week's Creatures Online update, a problem with when Norns were rewarded for their actions was solved, which will encourage them to try many different activities, not just the one they were doing at the time they got rewarded. A small problem with the reactions was also fixed.
A system for making announcements via the iOS app was implemented.
This week, Marc left Fishing Cactus. He did a lot of bug fixes as well as work with the Norn genome in his time working on Creatures Online. Best of luck in the future, Marc! |
It's getting close to the yearly CCSF festival, and this year's CCSF still needs some work! It's missing a time and a theme, as well as some volunteers to help coordinate it. You can help by posting in the forum thread here, or by voting in a new poll here. After this this first poll, another poll will be put up to decide on a theme and to see what the most popular contests or activities are.
Poll ends on September 12th. |
This week it was discovered that there was an issue with the navigation mesh (the game object allowing the Norns to navigate through the level) in Creatures Online's seashore environment, which has now been fixed.
More progress has been made reviewing the quests to fix some issues with the icons and a few typos, along with implementing some new toys made by the game artists. The team are currently working on a glitch where norns can't pick up the guitar when they play it (pictured). |
In this week's Creatures Online update, Norns have been given little reactions to what is happening around them in the world, for example being surprised when we buy something from the shop for them, and sad when a Norn that's near them dies.
An Android bug where Norns would appear with a pitch-black texture was also fixed. |
Attention all Norns, Grendels, Ettins and Geats! The Creatures Wiki has moved to https://creatures.wiki. Please edit any links you have contributed to forums or websites by replacing "creatures.wikia.com/wiki" with "creatures.wiki". Now is also a great time to add articles about Grandroids, Creatures Online and current third-party projects. (Thanks to all who have been using creatureswiki.net over the years rather than the Wikia one; you made it easier for this move to happen.) |
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