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C2toDS Beta 3 DS Moe | 12/5/2013 | 21 |
author | Liam, Moe | website | [view] | This is the third beta of C2toDS, a total conversion project of Creatures 2 to the Docking Station engine. This beta release is provided as-is. Now includes the 'C2toDS at Night' update! Use at your own risk and be sure to follow the instructions provided in the accompanying Readme.
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The critters really have made this room come to life. It felt like it was missing something before, but now it isn't.
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As it turned out, yes. Problem solved.
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Moe | 12/5/2013
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 | Hmm...I tried it on a fresh install of DS and got no such error. Was there an old sprite in the directory that wasn't deleted before injecting?
Edit: Yes, after comparing the sprites from release 2 to release 3, there were major changes to the clams, almong other things. I suspect this could be your problem. It is very important that all C2toDS Release 2 sprites and backgrounds be deleted before injecting C2toDS Release 3. Luckily my naming convention should make that easy. Just delete anything starting with moe_C2toDS in the sprites and backgrounds.
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Well how about that.
Read the readme, and I'm excited to give it a go.
Edit: Got this message when I tried injecting the critters:
Vehicle:
Family: 2 Genus: 16 Species: 50200
Gallery: moe_C2toDS_clam.s16 First Image: 21 Image Count: 23
Created in plane: 1959
Tried to get out of range sprite |
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