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C2toDS Beta 3 (Click to enlarge)
C2toDS Beta 3   DS   Moe | 12/5/2013  log in to like post  21

authorLiam, Moe
website[view]
This is the third beta of C2toDS, a total conversion project of Creatures 2 to the Docking Station engine. This beta release is provided as-is. Now includes the 'C2toDS at Night' update! Use at your own risk and be sure to follow the instructions provided in the accompanying Readme.


 
 
Malkin | 5/13/2022  log in to like post  1

See the C2toDS Refresh project for an in-progress update to this metaroom!
 
Shooshadragon13 | 11/11/2020  log in to like post

Maybe you could finish it yourself! :)
 
Puddini | 10/21/2020  log in to like post  1

it makes me sad this was never properly finished
 
Rosiria | 3/25/2019  log in to like post

Does anyone have the old files for this? The current link is broken.
 
Missmysterics | 5/2/2016  log in to like post

You can put the fish in the fishbowl, it's pretty neat.
 
NoxTheNorn | 11/10/2015  log in to like post

It's an amazing metaroom, but I do have a couple of observations...

1) The transportation agents -- the copter and the submarine -- are glitchy on my machine. The copter takes off and flies but doesn't seem to land properly when it goes to the right (it stops at the mountain on the island and doesn't go any further), and both the copter and submarine appear to leave clones or images of themselves at their original starting points.

2) What on earth is that huge glass fishbowl for???

3) Might I recommend the inclusion of the porcupine fish in the oceans so that creatures don't drown when they decide (in their infinite idiocy) to walk off the edge of the pier as they have an unfortunate tendency to do in the original C2 game?
 
Yme | 10/8/2015  log in to like post

There seems to be a problem with Cactus seeds. Norns want to eat them, but for some reason cant, and then they just get stuck, fixated on the seeds they cant pick up or eat.

Hope this gets fixed. Does someone know a way I can kill all the cactus, so the metaroom can be playable again?
 
Missmysterics | 8/5/2015  log in to like post

I'd also like to mention there are a few roofs that are just too low for normal creatures, the main issue being the cave that leads to the frog pond.
 
Missmysterics | 1/30/2015  log in to like post  1

Absolutely brilliant, though the weather keeps scaring the bejeebus out of my creatures and I think it's interfering with their functioning.
The nighttime function is brillaint and the sheer multitude of plants,critters and cobs recreated is fantastic.

Edit: I also tried to raise norns in the ocean only to find the critters don't provide nourishment, half of them aren't edible and those that are don't stim.
 
Congested | 11/1/2014  log in to like post

I found a bug in my first 3 minutes of injecting XD. You know that purple mushroom plant that comes in a pot? It's by the deep ocean or whatever its called. Well, when you move it, the fruit stays where it is and hovers in the air! That's definitely not normal.

And there's also another bug that I found with the beehive! Whenever it drips honey, the beehive moves away a couple of pixels, then goes back. I think it's with all of the beehives.

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