Fruit of the Doom has converted the C2 Frog Norns to C3/DS! Like the original game, these Frog Norns only have one life stage.
The Frog Norns have a genome based on the Bondi Norns, they also already have the swimmer chemical, and eat critters when hungry for fat. The Frog Norns occupy Grendel Slot Y.
The Albian Warp Client version 0.2.2 has been released!
This release makes a minor change to the Python-based CAOS injector to extend the timeout to infinite, in hopes of preventing the desynchronization of the engine and the client (aka the dreaded, 'e' issue).
If you have any issues with this release, please report them in Issues.
SG has just released the Succulent Bridge, which adds some much-needed plant life to the Bridge of the Shee Spaceship. The Succulent Bridge includes several background elements, as well as Gravitoveria plants, Euphorbiorb fruit, and warmly-glowing Comfort Orbs, transforming the cold bridge of the Shee Spaceship into a warm and vibrant place filled with stuff for creatures to eat and play with.
Thanks to the tireless efforts of those over at EemFoo's Archive (http://eemfoo.org/) Several new breeds have been created and others have been curated!
MarlisO's Weihnacht Norns
MarlisO's Zivil Norns
A C3/DS version of the Proto Rons
And a whole new set of CA to C3/DS conversions by Bedalton
Nab them now and take a look at the archive! Might find things you've never tried before!
Thanks to the awesome work of the people on the EemFoo Discord, we have been able to restore a prototype version of Ron norns, as featured in the C1 file: "full.spr"
To correct the coloring in the SPR file, reversing the palette order was used.
The original sprite was the Male Adult. Sprites for younger ages were created by downsizing. Female sprites are the same as the male.
This particular breed has an unusual gait due to the shape of the leg. Ron norns too suffer from this, but their ATTs were adjusted by CL to ignore the issue. (The upper leg does not correctly connect with the lower leg in Ron norns).
Special thanks to NeoDement and Bedalton for making this happen!
Thank you to everyone for continuing to visit the site and waiting patiently for the pages to load, often times slower than they should.
We're in the process of creating an all-new site that will run much faster. Please stay tuned! Any new feature suggestions are welcome in the comments section.
Click HERE to nominate someone for coordinator, volunteer to coordinate (or just help), or suggest a theme!
I mentioned this in the video, but I'll mention it here too just in case. I don't know yet if I'm running for coordinator this year. I've got a PhD application I'm waiting to hear back on, so until I get an update on that, nothing in my life is set in stone. If I don't end up running (or if I do run and someone else wins anyway!) I'm sure the festival will be just as awesome!
I spent a good part of this week converting the Nornish language to Handish, and making a soundboard for listening to the syllables. I hope you enjoy using them as much as I do!
Handish-Nornish Translator
In order to assist in understanding the genetically engineered species cyberlifogenis cutis of Albia, here is a translator to convert between Nornish and Handish-English. Syllables are separated with hyphens, and words are separated with spaces. For example: eat lift is mah-zyo chn-ee-pah. This is inspired by the prior advancements toward creating a dictionary for the Creatures games languages, such as Norn Babblings, Operation Coal, and Linguistics.
Nornish Soundboard
Here also is a soundboard of the syllables of the Nornish language. You can use this with the translator to hear the syllables of the Nornish words!
Sorry again for all the delays, but we got there in the end, didn't we! I'll let you all know who won the design contest once the voting slows. As for next (well, this) year, I put the CCSF 2022 nominations poll on my to-do list for March, which means you should get it by the time the sun burns out! ;P Thank you all for such a great festival! <3
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