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Abyss Dragon Norns v2.0 TWB   C3DS   Lurhstaap | 4/6/2016  log in to like post  1

typeGenetics Only
authorLurhstaap
The new Abyss Dragons use the sprites of the original Draconian Norns and the Gargoyle Norns. Both must be installed for the Abysses to look right.

While not yet perfect (I doubt I'll ever consider them such since there will always be something else to tinker with), these guys are now good enough to release, I think. Let me know if you encounter any serious (or even not-so-serious) issues with them, please! The only major problem I know of right now is that the Artemia Sea metaroom tends to be too hot for them. Using the Heater on its chilling settings might help, but I haven't actually tried it.

Otherwise, they do great in the Hydro Nornterrarium, the Deep Abyss (of course), and the updated Aquanornia. I haven't gotten any other aquatic metarooms to work on this machine yet but I'm sure they'll do fine anywhere there is a sufficient quantity of prey and the temperatures aren't too extreme (though they deal better with excess cold than excess heat as a rule) - this includes terrestrial rooms. I have done much less terrestrial testing of them, but they frequently use the upper parts of the Aquanornia room and they seemed to do fine in Veridia the few times I raised them there, so you don't need to keep them in water at all if you don't want to.

As the title notes, this is a TWB version of the breed. I plan to do a CFF version as well to avoid the temperature-related issues, but I wanted both available and the TWB version is the more "true to concept" one anyway. So I did it first.

There is a text file with some care/feeding information in the .zip, and a WHOLE lot of export files representing various genetic colors. Some look rather similar but are still genetically different. There is one male and one female for each genetic color (which often look very different thanks to the differences in the underlying sprites). I recommend keeping them in groups of no fewer than four individuals, as they are highly social and get lonely more easily than normal. Also, do not be alarmed by fighting - they are tough and will not kill each other except in the most extreme circumstances (none of mine have ever killed each other but it's theoretically possible).

Please do not cross-breed or splice Abyss Dragons with other breeds (including version one Abysses) unless you are willing to deal with a lot of stillborns, sliders, and other totally nonviable offspring. They have new organs, deleted genes, and otherwise will not cross well with others.
 
 
| 4/12/2016  log in to like post  edit post

It took her twenty-seven minutes to lay the egg, and she died five minutes later.
It did hatch into a cute baby norn with bright blue wings though.
 
| 4/11/2016  log in to like post  edit post

That's very strange. I've never noticed that happening with mine per se but perhaps that's what's behind some of those long gestations I was mentioning. If they do eventually lay on their own without help I guess it's ultimately not that big a deal since I didn't want them to be superfast breeders anyway, but let me know if it gets to a point where true stuck pregnancies are happening or it otherwise becomes a real issue rather than simply a trial on our patience. ;p
 
| 4/11/2016  log in to like post  edit post

It happened at least twice underwater, and then another time on land. It was really annoying.
 
| 4/11/2016  log in to like post  edit post

Huh. That's odd. That doesn't happen underwater, at least not that I've noticed. This was on land, I assume?
 
| 4/11/2016  log in to like post  edit post

She would actually try to lay the egg, like be in the egglaying pose and everything, and then just before it got laid she'd fall asleep, cancelling the egglaying attempt.
She eventually laid it though.
 
| 4/11/2016  log in to like post  edit post

That's not a bug, it's a feature. That's what allows them to lay eggs underwater. They fall asleep, sink to the bottom, lay the egg, then wake up. Don't worry, they can lay eggs while asleep! I've observed them breed successfully and lay eggs plenty of times. Also that's a fairly standard feature in aquatic breeds - I found it in a thread on the forums here as the standard solution for getting aquatic breeds to lay eggs underwater.

Granted, I did less testing on land so it's possible that causes problems there, but if I removed it, they'd no longer be able to reliably lay underwater. It's also possible she's having trouble clutching for some other reason. I've noticed sometimes their pregnancies are rather long for reasons I've not been able to figure out because I can't reliably reproduce the issue. I've never seen one actually get stuck, but sometimes it can take several minutes for them to lay. Most of the time - in water, anyway - they do fine.
 
| 4/11/2016  log in to like post  edit post

I noticed a small problem with the breed-one of my gen 1s was having trouble laying her egg, because every time she went to lay it, she fell asleep before she could actually lay it.
 
| 4/10/2016  log in to like post  edit post

Yes, they're all edible, and the bottom dwelling trilobites are especially handy because at least one of the types is a bug class object rather than critter, which helps with nutritional diversity.
 
| 4/10/2016  log in to like post  edit post

The amusing thing about the baby chasing its dad was: the dad really, really didn't want to be near the baby and was yelling "RETREAT NORN"
meanwhile the mother was like right there and the baby was determined to chase the dad.
the Past Seas ones will probably transfer well! i'm definitely adding Shrimpton and maybe the trilobites-they're all edible, right?
 
| 4/10/2016  log in to like post  edit post

Ah, I see. That's just the usual CFF 'babies tend to stick near parents' instinct at work.

I don't know about that - I use the Zander Fish from the vendor agent. I've never tried to transfer the ones from Lost Seas. ACv4 has plenty of native life, though - the only thing I felt a real need to add was a few bug type prey animals. I used the Shrimpton and the bottom-living trilobites and such from Lost Seas.


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