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Abyss Dragon Norns v2.0 TWB   C3DS   Lurhstaap | 4/6/2016  log in to like post  1

typeGenetics Only
authorLurhstaap
The new Abyss Dragons use the sprites of the original Draconian Norns and the Gargoyle Norns. Both must be installed for the Abysses to look right.

While not yet perfect (I doubt I'll ever consider them such since there will always be something else to tinker with), these guys are now good enough to release, I think. Let me know if you encounter any serious (or even not-so-serious) issues with them, please! The only major problem I know of right now is that the Artemia Sea metaroom tends to be too hot for them. Using the Heater on its chilling settings might help, but I haven't actually tried it.

Otherwise, they do great in the Hydro Nornterrarium, the Deep Abyss (of course), and the updated Aquanornia. I haven't gotten any other aquatic metarooms to work on this machine yet but I'm sure they'll do fine anywhere there is a sufficient quantity of prey and the temperatures aren't too extreme (though they deal better with excess cold than excess heat as a rule) - this includes terrestrial rooms. I have done much less terrestrial testing of them, but they frequently use the upper parts of the Aquanornia room and they seemed to do fine in Veridia the few times I raised them there, so you don't need to keep them in water at all if you don't want to.

As the title notes, this is a TWB version of the breed. I plan to do a CFF version as well to avoid the temperature-related issues, but I wanted both available and the TWB version is the more "true to concept" one anyway. So I did it first.

There is a text file with some care/feeding information in the .zip, and a WHOLE lot of export files representing various genetic colors. Some look rather similar but are still genetically different. There is one male and one female for each genetic color (which often look very different thanks to the differences in the underlying sprites). I recommend keeping them in groups of no fewer than four individuals, as they are highly social and get lonely more easily than normal. Also, do not be alarmed by fighting - they are tough and will not kill each other except in the most extreme circumstances (none of mine have ever killed each other but it's theoretically possible).

Please do not cross-breed or splice Abyss Dragons with other breeds (including version one Abysses) unless you are willing to deal with a lot of stillborns, sliders, and other totally nonviable offspring. They have new organs, deleted genes, and otherwise will not cross well with others.
 
 
Lurhstaap | 4/8/2016  log in to like post

@Wingheart - Yep, GOG.com version is what they were developed on. They don't do it constantly. It's most common on Aquanornia; they'll use it to pop from the bottom-most level to the middle one fairly often, or from the topmost water level up onto the shore. If you want to see it that's the most likely place. It does happen elsewhere but not as often. Sometimes they'll go long periods without bothering, and other times they'll do it fairly often. It just depends. Try picking them up and dropping them into the bottom-most part of Aquanornia, underneath the middle chamber, a few times. The ones that don't want to be where you've put them will sometimes pop up into the middle chamber.
 
Wingheart | 4/8/2016  log in to like post

Does the GoodOldGames version of Creatures Exodus support Abyss Dragon teleportation? I haven't seen mine teleport yet.
 
RisenAngel | 4/8/2016  log in to like post

I'd suggest updating this upload, though I can't remember if you can update an uploaded file without resubmitting the upload entirely.
 
Lurhstaap | 4/7/2016  log in to like post

I do! My bad, I didn't think of that. Should I upload it separately or update this upload?
 
RisenAngel | 4/7/2016  log in to like post

Do you have the .gen file lying around somewhere? I'm not overly fond of .creature files for numerous reasons, but that's all that's in this zip.
 
Dragoler | 4/6/2016  log in to like post

Added to the TWB breed list.

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