Creatures Online: Hunger Malkin | 5/16/2014 |  | In this week's Creatures Online update, the team fixed the problem with hunger mentioned last week by making hunger more important to the Norns, as they would prioritise other emotions over hunger, and some fruits now have increased nutritional value.
An issue with the Facebook connection is being worked on, too, and the habitual Android device testing also took place. |
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Hate. Facebook.
Don't. Fix. Issue.
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Yeah, seems they are mostly done with the engine and debugging both it and the main game scripts, and really starting to look at agents and emergent behavior from the genetics, so I think they must be pretty close.
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It looks like It's becoming close to release.
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I think it's pretty funny that I figured out a fix for that same exact problem the last day or two in the C3 norn genome, about how norns can prioritise other emotions over hunger and starve as a result. I wish I could see their genetic changes, I bet they are similar to the ones I've worked out for C3.
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