Grow Some Bouncy Plums... Again! Laura | 5/3/2013 | 2 |
If your creatures have enjoyed scoffing on those bouncy fruit, then hopefully they'll love my new Bouncing Plums 2.0, just freshly released over at the Garden Box Central forums! They now come with two extra growing stages for a more realistic plum, as well as a few minor tweaks.
Any feedback and comments are welcome. I hope everyone likes this new update! Once again, a special mention goes out to Mea for the use of her sprites, in particular her generic growth sprites which feature in this new version. 
Remember, if you've never used the Garden Box before, all of your catalogues must be in the right place, and you must download the agents that work with the Garden Box in the Agents Collective. |
| 
|
Haha, yeah. Well, while I'm looking into the eating problem (both ATTR and BHVR properties are correct, so it could be that something in the eating script is wrong) I'm making a few further tweaks.
|
| 
|
Good to hear I've been of help. In the meantime I held a plum whilst opening the airlock, making it ultra bouncy, and set it off bouncing around the Norn Terrarium at high speed.
|
| 
|
Okay thanks, C-Rex; I'll look into it. There may be something up with the ATTR or BHVR properties.
|
| 
|
I've tried it again, and no matter how many times my Norn keeps performing the eating animation the plum won't be eaten.
|
| 
|
That's a bit bizarre; my Norns sometimes do that too, but they always eat the plum eventually. Have you tried telling them to "eat fruit"? Maybe also try taking any distractions away?
|
| 
|
For some reason my Norns aren't able to eat them; they'll perform the eating pose but the plum doesn't actually appear to be eaten!
|