 | Okay, this is the problem I've been experiencing in my Win 2000 pro VM. Do any of you know what causes the hand to do this? When I run it over things they glitch for a second and then revert to normal. Other than this minor glitching the game seems to run, but this is gonna make it annoying to play if it freezes things I drag it over for a few seconds. Though, I am not aware if there are other glitches attached to this one.
This is the GOG.com version of C2 in the Albian Years collection. I had to run it in a VM due to serious glitching on my regular Win 8.1 computer.
C1 is not effected at all and runs very well. C2 is displaying this awkward glitch that is making it really annoying to play. If anyone has seen or knows how to fix/avoid this glitch, do tell me. I would like to resume designing Cheri Norns for C2.
Note, as mentioned before, this is Windows 2000 in the VM. It runs in 16 colors. But no 16 high bit is available. Could that be what's causing this? I have no idea. Any tips? I'm really stuck here. |
 | I've tried my hand at creating a seasonal run using Grendel Man's Chione, and I have to say it's not going very well. I had a lot of fun Garden Boxing it up and even used the Freedom project's masonry tool to fill it in, but they don't operate the Elevines well to get to places they need to go, even after I made CA links. Bah, oh well, it looks pretty cool, at least!
Just ignore all the Norns starving off screen on TOP of the Elevine that takes them where they need to go. -cries- |
 | With a face like that, I don't think you'd believe her, either. |
 | Me playing around with Mozilla's X-Ray Goggles and Remix. Don't worry, I didn't change anything on the site itself.  |
 | These happy little guys have taken to eating both the stingers and the honey provided! When they need a break from getting stung, they like to crowd around this tea box and slap norn plushies around. It's cute! |
 | They've invaded the ARK, hide your Nornlets!
And this is one of the less infested areas.  |
 | We may have a stinger infestation problem but, boy, their delicious honeycomb is worth getting stung for!  |
 | Everything's coming together quite nicely, I think. |
 | A dustdevil from C2toDS... In the ocean? |
 | I think I set the population density for these guys a little too high.... |
 | This is a picture of the average Spam Norn colony. The dominant male, who has some genetic problems, is watching the eggs, and there are tons of females. There is also an undersea transport vehicle to the right, caught in the act of taking some Norns to a laboratory, in a remote location, to be experimented on. |
 | Just a little peek at what happens when you splice some stuff up and do a Wolfling Run with the results. |
 | A shot from the Wolfling Run I started today.
It's basically just a standard IQ Test run with the population max set at 20. The Grendels have to make their way from the Comms Room to the bottom of the Meso, going through all four of the default DS rooms. The workshop does have some limited food sources for the sake of preventing EES, however.
The Grendels themselves use a modified ChiChi Norn genome. Besides some edits to make them more grendelish, they breed faster than the Norns they're based on, have slightly edited pigment and pigment bleed genes to prevent color-destroying mutations, and have maximum mutation rates for their appearance genes.
The little hut up there is the Grendel home. Originally I had the Grendel home all the way back in the workshop to constantly test female Grendels, but the potential for failure on that was just too high and I decided it wasn't worth losing females over.
I'll probably upload individuals from this run every so often (maybe once every ten generations or so). |
 | I was just looking at random Norns in the tribe, when I came across this. |
 | Why does this even exist? I was just playing around with the Norn Poser when my creature struck a very odd pose. |