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Features we wish C4 would have...   
AlbianPrincess

AlbianPrincess



  8/24/2013

I was a tad bit disappointed in the livestream but I feel like the end product may not be so bad. But I also thought "What other features could C4 have that would make it more interesting?" I thought:
-Disobedient norns
-As little control as possible
-Essentially a 3d version of C1
based a bit on a comment I posted somewhere on the forumn just curious on other ideas people might have that may be highly unlikely to end up in the game but would make the game better:)

 
Rascii
Caves Dweller

Rascii

Administrator


 visit Rascii's website: Creatures Caves
  8/24/2013  1

I do have to say that I think allowing us to drag and pick up Creatures right away in Creatures 3 decreased my enjoyment of the game significantly.

Creatures 2 will always be my favorite. :) They seemed the most alive to me, and I prefer the C2 world over that of C1.


- Rascii
 
magpie-angel

magpie-angel


 visit magpie-angel's website: lillium white norns
  8/24/2013

i loved creatures two i think in my opinion it was the hardest out of all the titles so i'd like it if it was a little more difficult in creatures 4 then what they have shown
 
Rascii
Caves Dweller

Rascii

Administrator


 visit Rascii's website: Creatures Caves
  8/24/2013

I think the challenge of trying to get the Creatures 2 norns to find and push the 'implements' (as I remember them being called) was definitely a great aspect of the game.

- Rascii
 
magpie-angel

magpie-angel


 visit magpie-angel's website: lillium white norns
  8/24/2013

mine just kept walking into a part of the wall in the beginning area and would automatically turn around if i tried making them walk into a pipe that lead to the swamp

it all just seems to automated like you could literally go and make a sandwich and you wouldn't even have to touch the mouse. i know that is what we do with wolfing runs but its nice to be able to have interactions and stuff

 
Ghost_Norn

Ghost_Norn


 visit Ghost_Norn's website: Steam
  8/27/2013

I think some of the things that could be present in Creatures Online were ettins and grendels, because, even though they can be annoying, they added one certain aspect to the game

Previously known as Norn_XXL
 
C-Rex
Lollipop Lord

C-Rex


 visit C-Rex's website: The Norn Nebula
  9/1/2013

Fishing Cactus have already stated that Grendels and Ettins won't be in the initial release of the game, but will most likely be released later as addons.
 
Lenn

Lenn



  9/17/2013

@rascii you couldn't pick up creatures roght away in c3 only if you had docking station installed you could pick them up right away. In c3 you had these weird thing your norns had to interact with in order to do that if i remember it rightbit was in the fish tank room.

Ik zwaai met mijn handen en mijn handen zwaaien terug.
 
Rascii
Caves Dweller

Rascii

Administrator


 visit Rascii's website: Creatures Caves
  9/18/2013

Ah, interesting. I guess I should start playing C3 undocked then. :)

- Rascii
 
Lenn

Lenn



  9/18/2013

It's the way i started playing it as a kid. xD

Ik zwaai met mijn handen en mijn handen zwaaien terug.
 
LoverIan

LoverIan



  9/18/2013

One of those pickups resulted in me killing a few norns.....
I'm hoping for player made content not being too hard!


beep
 
Draggy

Draggy



  9/18/2013

I hope that we eventually get to see how they plan on these Grendels and Ettins to look. Though, I'm kind of scared of what direction they go for Grendels with the style they are using.
 
LoverIan

LoverIan



  9/18/2013  1

Ooh good point. I worry especially because I understand we haven't even seen any grendels or ettins yet!
The grendels could even border on Zerg levels. Maybe.
Grendels were always reptillian like, and norns were mammalian, or a sort of ape like. I think the team is going even deeper into the looks, as we've seen with the Norns, as they look 'more real', and such.


beep
 
NimhsLab

NimhsLab



  9/18/2013

Ettins better be more insectoid, or I will flip a nutritional plane.

[chirping and clicking] Clicks for a winter god! >
 
Rat-tailed

Rat-tailed


 visit Rat-tailed's website: ::The Roost::
  9/18/2013

'more real' isn't always best. I mean, look at sims 3. All the sims are horrible, ugly plastic creatues as compared to sims 2 with zero personality because they tried that out. I swear every single sim looks the same to me. In sims 2, even the identical twins could look drastically different if you just use a different hairstyle..

Edit: Sims in sims 3 are often called 'pudding faces'. I don't think C4 is that bad, but I think the norns could look a lot cuter and pay more homage to C2, perhaps.

 
LoverIan

LoverIan



  9/18/2013

I think the Sims 4 is a better comparison to C4
As they both hit the 'uncanny valley' WAY too hard.
Or more the uncanny value of bad.

Also, I don't think more insect looking ettins is a good idea
I view the Grendels as the ones that would take any insect qualities
Ettins are more, hard to put on a life type


beep
 
C-Rex
Lollipop Lord

C-Rex


 visit C-Rex's website: The Norn Nebula
  9/20/2013

Creatures Online just commented on a Facebook post:

Creatures Online has been created to be available on different platforms. The reason for launching the iOS version first are simply technical challenges with converting the game into Flash. As soon as there is a proper iOS version the devs will concentrate on the browser version - so don't worry about And with the iOS version even more players will be attracted to the Creatures franchise.

The game isn't a simple "coin farming" game, this is just one feature of many. This feature ensures that you can reach all the ingame-content by just playing the game. I think the population limit is a balancing issue and the game isn't completely balanced yet. So please don't prejudge such things before the iOS version, which also will be adjusted by Community feedback, has been launched. And to just ensure this as well: Creatures Online definitely is another chapter :)

If you have more feedback/questions don't hesitate to poke us :)

 
Rascii
Caves Dweller

Rascii

Administrator


 visit Rascii's website: Creatures Caves
  9/20/2013

"browser version"?? Does that mean it's actually played in a web browser rather than installed on the computer?

I have to say, I'm really shocked to hear this...


- Rascii
 
Lenn

Lenn



  9/20/2013

yep same here. :<

Ik zwaai met mijn handen en mijn handen zwaaien terug.
 
InsanityPrelude
For Science!

InsanityPrelude



  9/20/2013

I'm seriously disappointed. That pretty much dashed my hopes of it not being another lousy Facebook-style game.
 
Jessica

Jessica


 visit Jessica's website: Discover Albia
  9/23/2013  1

I've posted a response to this comment on Facebook to see if we can get any other information. Part of me thinks it's a translation issue, but if not, that's a rather sneaky way of changing the PC/Mac version of the game. I haven't been a big fan of the requirement to be online all the time, but turning this into a browser game is something I had not expected. Very disappointed if that's where they're going... Particularly if they're sort of hiding this fact.

Discover Albia

 
Freylaverse
toxic biohazard

Freylaverse

Moderator



  9/26/2013

I sincerely hope it isn't a browser-based flash game. I just don't see an accurate genetics model being made in flash.

Science is a beautiful gift to humanity; We should not distort it.
 
ham5ter

ham5ter


 visit ham5ter's website: Creatures.Ham5ter.de
  9/28/2013

the one big thing love about the Creatures game is the Community and all these Community based Projects, Agents, Species, etc... but with C4 / CO beeing a "Browser Game" i fear that the Abbilitys to do such things will be much more limited....

I thinkt i will stick with Creatures Dockingstation then...


moep!

 
Papriko
Peppery One

Papriko



  9/29/2013

Yup, using the DS engine and your multiplayer client we can do quite some new things. If we really had to, it could serve as a kinda Creatures 3.5

The full potential of agents hasn't been explored yet either. Computers keep getting faster and even though DS can only use 1 core, it still gains performance through it. Agents which used to be unbearable ideas due to using way too much capacities become realistic projects now.


Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 
magpie-angel

magpie-angel


 visit magpie-angel's website: lillium white norns
  9/29/2013

browser? i didn't see this its kinda worrying actually i mean it would mean we would be so limited
 
Doringo
Lodestar

Doringo


 visit Doringo's website: Abacus & Ettinus
  11/12/2013

Camera panning would be awesome, though we're stuck at one viewpoint and the ability to zoom.
 


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