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General Forum |
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| How does C3 measure up to C2? | |
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creatures212

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7/1/2009 | |
Hi Guys! I played creatures years ago, but I have since lost the CDs and all of the software that I once had for the games. I'm dying to get back into it, but since I now own a MAC OS X, I seriously doubt that C1/C2 is a possibility. I loved C1, but once C2 came out I was hooked and never went back. I am thinking about buying Creatures Exodus (C3 & docking station for mac), but I am worried that I will be disappointed. I have tried DS alone, and I really didn't like it. It seemed like the C3 norns lacked the expressiveness/detail of the C2 norns, and they were so hardy that I felt like the game was too easy and less realistic. I also loved the kits in C2! Is there anyone out there who can give me their opinions on C2 vs. C3? Is docking station a good representation of the full game, or is it just a really simplified version? I think I was most disappointed because it seemed too much like a virtual pet game that lacked the complexity I was expecting. If anyone can give me their own opinion on C3 as compared to the other games, I'd really appreciate it! |
 Prodigal Sock
Ghosthande
    

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7/1/2009 | |
I don't think Docking Station is a fair example of what the whole game is like. I actually just had my C3 CD shipped to me from storage because I missed it that much. DS doesn't have the tools C3 has (C3 has MUCH better health tools, for example). C3 also has a lot more room, a lot more plant and animal life, Grendels and Ettins, and gadgets which you can link together to make machines, all of which makes things about 100x more interesting, and a lot less "easy" than DS plain.
The tools that come with C3 aren't like the kits that come in C2, unfortunately. Judging by all the comments I've seen over the years, that seems to be what most C3 players miss about C2. They have the same number of facial expressions (or possibly more, I'm not positive), but do seem to have less complexity in expression, I'll agree with you there. But in C3 you don't have to worry about OHSS, which is a major advantage. The Norns are a bit too obedient in my opinion, but the CFE genomes created by Vampess have done a lot to make them even smarter than they were in the original game. All in all I'd say, it isn't the same as Creatures 2, but it can still be a whole lot of fun.
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Amaikokonut
 

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7/2/2009 | |
I will second that I really, really missed the kits when I started playing C3. Though you can get the Biochemistry Set from the CDN, which is an external application that connects to C3/DS and has much of the functionality of the advanced science kit. That helped to ease my longings quite a bit.
I also agree that the facial expressions are really a lot less dynamic. The fear expression in C2 norns was one of complete and utter terror. In C3 a scared norn just looks a little surprised. For me that wasn't a huge factor in play though.
The C3 norns are extremely instinct driven, and said instincts are very strong, so yeah, it wouldn't be at all strange to hatch a pair of norns, let them be for a night and come back to find a fully populated ship. C3 is a bit more difficult than DS in the sense that the food sources are bit more spread out so creatures actually have to walk more than two steps to eat, and because the ship is so much larger, creatures spread out more and have less chance of breeding. Plus there's the threat of grendels.
Honestly though, I stick with C3 over C2 because it's where most of the development is these days. There are far more agents, breeds, rooms, and other addons for C3/DS than any other game. If the game is too easy you can always find a more frail genome or add in a few dangerous agents. It's not too difficult to customize C3/DS to your liking. That, for me, is the biggest selling point.
But they are still very different games. I love C3 but that doesn't stop me from getting all nostalgic for C1/2 now and then. Really, none of the creatures games are replacements for previous versions. I certainly think C3 is worth the buy though.
[Naturing :: Nurturing] |
 Prodigal Sock
Ghosthande
    

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7/2/2009 | |
I also agree that the facial expressions are really a lot less dynamic. The fear expression in C2 norns was one of complete and utter terror. In C3 a scared norn just looks a little surprised.
Yeah, it took me a while before I even realized that the scared expression meant they were scared! The C2 breeds have been converted to C3, though, so the actual appearance of the sprites isn't a big deal for me; if you don't like the C3 breeds, you can use the breeds you're familiar with.
And yes to customization. Even if you don't like making agents, there's still a lot of other creators churning out good stuff for you to enjoy, and a few even take requests now and then.
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creatures212

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7/2/2009 | |
Thanks, that's definitely encouraging. I'd like to load the game on my mac, as well as my parents' vista for my little sister..I think it should work on both, right? I'm also trying to decide if I need to get two different discs, or if we can share. Does the game still require the CD in order to play? |

EmergencyTowel
    
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7/2/2009 | |
as far as I know,creatures exidus doesn't (but I only have ds so ignore that unless you trust me).
In my nerd cave, nobody can hear you scream.
Feed my pets: Shroomy and Glow! |

Malkin
     Manager

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7/2/2009 | |
The biochemistry kit doesn't work on Mac OSX. The Kutoka Site suggests it was made to work both on Windows and on Macs, but doesn't say if it's Vista-compatible.
My TCR Norns |

Wiimeiser
   
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7/3/2009 | |
WHY doesn't someone remake ALL the C2 kits as C3 panels? I think that'd be a great idea!
Hashikin ko Tyni Kong Taria Haju'Rumia'an Klodz'Proddi. Terdish oxen saur yessi atai Kongo Dolpik! |

EmergencyTowel
    
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7/3/2009 | |
well, a known trick to get it to work on vista is to set the compatability
to win'98.
In my nerd cave, nobody can hear you scream.
Feed my pets: Shroomy and Glow! |

creatures212

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7/3/2009 | |
Just ordered the CD!!!! I can't wait for it to get here, I haven't played Creatures in years. I was happy to find this board and see that the community is still active, I was afraid I'd be the only one still playing! I'm so excited about the C12DS addon metaroom, and the converted C1/C2 norns for C3/DS...I hope they work on my mac! |

Malkin
     Manager

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7/3/2009 | |
You might like to read up on the Macintosh Creatures Evolution Engine at the Creatures Wiki - tells you about key commands and suchlike.
C12DS has a special installer for Macs, you can download it and palpate the files while you wait for the CD. 
My TCR Norns |

EmergencyTowel
    
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7/3/2009 | |
how much was your copy creatures212?
In my nerd cave, nobody can hear you scream.
Feed my pets: Shroomy and Glow! |

creatures212

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7/3/2009 | |
Thanks Malkin! Those links were really helpful. C12DS is now sitting on my desktop, waiting for my game to arrive so that it can work 
agentrok- My copy was about $18.00, +$5.00 for shipping from amazon. It looks like you can get the older versions cheaper for windows, but I needed to get the most recent version published by Kutoka for it to be compatible with my mac. Directly from the Kutoka website it was about $20.00, plus shipping from Canada.
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Malkin
     Manager

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7/3/2009 | |
I've actually printed out a copy of that page and I keep it with my box so it's always handy to me. The manual that comes with Kutoka's version isn't very Mac-specific.
My TCR Norns |

EmergencyTowel
    
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7/4/2009 | |
good,cause I found the cheapest one ever and you need to use VERY precise lettering and puncuation to find it.
In my nerd cave, nobody can hear you scream.
Feed my pets: Shroomy and Glow! |

creatures212

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7/14/2009 | |
Well, I got the CD on Saturday and I haven't stopped playing. It's harder than I expected, which is a good thing! It seems a bit odd after playing C2 that you don't really need to teach them survival skills (i.e., eating) because that was such a big part of the previous games, but other dangers (disease, grendels) seem to balance it out. After playing a bit, I've decided C3 may actually be more realistic because natural organisms don't need to be taught to eat when hungry, sleep when tired, etc. C3 norns do seem to have stronger (and more realistic) instincts.
I do miss the kits and the facial expressions of C2, but it's not nearly as bad as I'd expected without them. I began with C3 (undocked) and the health tools are not bad, but it's frustrating when a norn dies unexpectedly because you have no way of figuring out what happened. I've since started a docked world, so I'm hoping the hoverdoc will help me out with that.
Malkin- The Mac Creatures Evolution Engine page you pointed out has saved me a ton of frustration a number of times--thanks!
Overall, I'm definitely pleased with it. Thanks to everyone who helped to convince me it was worth it! |
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