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C2 Pixie Norns C3DS Karias | 4/26/2013 | 2 |
slot | Norn-U | type | Genetics + Sprites | website | [view] | The Pixie norns from Creatures 2, now converted and available in C3/DS thanks to Joe, Charles, and Donutking. These norns use the ChiChi genome, and like other C2 and C1 breed converts are of different size compared to C3/DS breeds especially during their young ages. They are currently only found at Mummy's Creatures. |
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They are super cute! Love them!
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I think there are two fixes currently recommended for use with the C2 Pixie Norns - this one by Verm, and this one by the one who screams.
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This is the error message that is generated when the crash happens with the Pixie Norns:
Error in: WinMain
CSE0001: Caught C-style structured exception at 0x0042AB36
EXCEPTION_ACCESS_VIOLATION
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
Attempt was to read from address 0x00000038
Contained in: "public: void __thiscall SkeletalCreature::SetCurrentPoseString(char *)" in SkeletalCreature.obj
Contained in: "public: void __thiscall SkeletalCreature::MoveTowardsTargetPoseString(void)" in SkeletalCreature.obj
Contained in: "public: virtual void __thiscall SkeletalCreature::Update(void)" in SkeletalCreature.obj
Contained in: "public: void __thiscall AgentManager::UpdateAllAgents(void)" in AgentManager.obj
Contained in: "public: void __thiscall World::TaskSwitcher(void)" in World.obj
Contained in: "void __cdecl HandleMessages(unsigned int,unsigned int,bool)" in Window.obj
Contained in: "_WinMain@16" in Window.obj
Given the "pose" references, I'm thinking that problem is that the leg sprites doesn't contain the proper images so when the engine goes to look for them in the sprites, it can't find them and throws an access violation exception error and crashes.
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Seems like it is something about the Legs that's causing these to crash C3/DS. I did install the C2 Pixie Norn Fix which was supposed to fix a leg issue with these, but that did nothing.
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just thought i'd leave this for others who've been struggling with this breed, i randomly had an idea to install this to creatures exodus instead of docking station and it works in docking station without crashing perfectly
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daz | 7/31/2018
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| right, can confirm, world is running flawlessly for hours after they were culled i think these need to be avoided, unfortunately
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daz | 7/31/2018
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| ah damn, is it these that keep crashing my world? these are my favourite c2 breed. it does seem to be youth, the world's running fine with an assortment of c2 norns as adolescents. gonna go kill them and report back if the world runs smoothly.
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These cause runtime errors. I can't figure out what lifestage is doing it, but I think it's around Youth.
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