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Do piranhas die out?   
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  11/23/2008

Is it possible for the C3 piranha to die out without the player deliberately causing it?

My TCR Norns
 
Karias
Sixty Third

Karias



  11/23/2008

Not really - You'd have to get into the system of the Jungle and shut down any auto-spewer of misquitos, etc then make sure there is no remaining food.. (which is deliberate) or just plain throw them out. (which is deliberate)

-Karias; a bit fruity and gone bananas in the wrong climate! :D
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  11/23/2008

I like feeding mine with rocklice, so I wasn't sure if I was keeping them alive. Although... manually removing all the piranhas would be a good way to test if they automagically respawn... [devil] Thanks Karias!

My TCR Norns
 
Karias
Sixty Third

Karias



  11/23/2008

Nah, they never die. And far as I know by experience, they never come back either (if removed)

If anything that can be spawned by the huge machine-thing goes, it doesn't come back until the machine spews it.. And piranhas certainly cannot flop back to the pool in time. ;)


-Karias; a bit fruity and gone bananas in the wrong climate! :D
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  11/23/2008

Well, manually removing them all confirms what you've said, Karias - that if they're all removed, they don't come back (fifteen minutes is long enough to wait, I think...)

...but if a piranha's feeling lonely, it will lay the next generation. So as long as there's one piranha in the pool, the population will remain.

I wonder why CL decided to put the piranha in the seed bank?


My TCR Norns
 
Embri

Embri


 visit Embri's website: Flaris Norn Project
  11/24/2008

I'd guess because you can force them to go extinct, unlike many of the other Jungle creatures.


~Flaris Norns!~

 
Amaikokonut

Amaikokonut


 visit Amaikokonut's website: Naturing :: Nurturing
  11/24/2008

I wish they would die out if left without food, urgh... maybe someone should write an updated piranha script.

Getting rid of them without an agent/caos line is a pain too, since they just keep laying eggs and when you finally kill them all you have to watch the eggs until they hatch and pull the newborn out right away before it lays yet another egg.


[Naturing :: Nurturing]
 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  11/29/2008

Or just kill-hots the eggs. If you can type fast enough you can kill them all before they hatch.


 
Officer-1BDI

Officer-1BDI


 visit Officer-1BDI's website: My Tumblr Account (semi-NSFW)
  11/30/2008

Can't you just remove the eggs from the water as they're laid?

You have to be honest with yourself when you are writing. If that leads to somewhere unexpected then perhaps you really needed to go there.
-- Jim Adkins

 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  11/30/2008

I don't think you can pick them up, unless you cheat and change their attributes. Kill-hotsing is fairly easy, because after you've typed the command in once, you can just hit "enter" when your cursor is over an egg cluster, instead of typing it in all over again.


 
Embri

Embri


 visit Embri's website: Flaris Norn Project
  12/1/2008

The eggs cannot be picked up normally.

kill hots is definitely the easiest way to rid yourself of them (or removing their script before making a new world, but that's a little extreme...)

I've never had much of a problem with the piranha, myself.



~Flaris Norns!~

 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  12/1/2008

Neither have I. But I do normally try to colonize the piranha pool with nicer things, and that generally requires that the piranhas be removed first.


 
Arnout

Arnout



  12/7/2008

You can put the pirhana's on land, and wait for the eggs, and if one egg hatch you can put that piranha on land.
 
Papriko
Peppery One

Papriko



  12/11/2008

why do you not simply get the classifier of the piranhas and the eggs? dont know how it is in C3 alone (dont have it :( ) but in DS you get the classifier number simply by pressing control + shift + T and then hovering the hand over the agent you want the classifier of. to get rid of all that funny, little fishes simply type:

enum # # # kill targ next

press enter and finished. you do it 2 times. the first time you replace # # # with the piranha`s classifier, the second time with the one of the eggs


Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 


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