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casbab
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10/19/2008 | |
I finally bought C3 and after a lok of hair pulling I got it into my new puter running vista I tried to dock my ds world I got the patch but then when I tried it I got and error or a MainWindowProc I hit continue and got a second one
first
CSE0001: Caught C-style structured exception at 0x00484166
EXCEPTION_ACCESS_VIOLATION
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
Attempt was to read from address 0x00000010
Contained in: "public: void __thiscall Gallery::Trash(void)" in Gallery.obj
Contained in: "public: virtual __thiscall Gallery::~Gallery(void)" in Gallery.obj
Contained in: "public: virtual void * __thiscall Gallery::`scalar deleting destructor'(unsigned int)" in Gallery.obj
Contained in: "public: void __thiscall SharedGallery::ConvertGallery(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long)" in SharedGallery.obj
Contained in: "public: bool __thiscall DisplayEngine::SafeImageConvert(class std::basic_str
here I get the ds window and it is black Ihit ctrl +alt and get
the second
CSE0001: Caught C-style structured exception at 0x0052535D
EXCEPTION_ACCESS_VIOLATION
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
Attempt was to read from address 0x00007AC8
Contained in: "public: struct std::pair<class std::_Tree<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class CAOSVar>,struct std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class CAOSVar,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class CAOSVar> >::_Kfn,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class CAOSVar> >::iterator,bool> __thiscall std::_Tree<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class CAOSVar>,struct std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<c" in World.obj
Contained in: "public: class CAOSVar & __thiscall std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class CAOSVar,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<class CAOSVar> >:perator[](class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &" in World.obj
Contained in: "public: class CAOSVar & __thiscall World::GetGameVar(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &" in World.obj
Contained in: "void __cdecl SendTickMessage(void)" in Window.obj
I am not a programer I am a game player these things have no meaning to me but I can't dock to C3 is there anyone who can tell me how to fix this?
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casbab
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10/19/2008 | |
I got it i had rooms that didn't work with c3 on my ds |
Malkin
Manager
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10/24/2008 | |
I'm glad you managed to figure it out by yourself, casbab. Welcome to Creatures Caves!
My TCR Norns |
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