The vendor is a lot more elaborate than I originally gave it credit for. I assumed it was like the bread basket, spitting out an assortment of moon phases corresponding to the different food types, but it really does just pick one phase/food type at a time and then change it as the time advances.
I coded that whole thing on the day it was uploaded, too! It was pretty stressful to pull the whole thing off in time but I managed to get it in there. The pack wouldn't be nearly as good without it, since otherwise it would just be two balls. Though granted balls are actually a lot more detailed than most people think they are if they animate properly, and texturing a sphere typically takes a bit of know-how to do.