Development Forum |
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KC11
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12/13/2008 | |
Well, I'm trying to redo the eat hand agent. I'm keeping to the basic one bite agent at the mo, but it seems to be wanting to drive me insane....
****Y HELLO THAR
inst
new: simp 2 11 7000
"eathand" 3 1 5000
attr 195
bhvr 48
elas 30
fric 50
accg 3
mvto 1294 9584
cmrt 0
*****om nom nom
scrp 2 11 7000 12
lock
sndc "chwp"
stim writ from 79 2
pose 1
wait 20
kill ownr
endm
*****bai
rscr
enum 2 11 7000
kill targ
next
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I looked at it in the CAOS tool, and it says these lines are bad:
new: simp 2 11 7000
"eathand" 3 1 5000 |
And it won't inject.
Help?
Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>
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Peppery One
Papriko
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12/13/2008 | |
you want to let creatures eat the hand? would a sucking function not be better? like a small cow sucks the milk of mum? something like that.
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
KC11
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12/13/2008 | |
Actually, this agent would inject a food agent that the norns would eat. They would not eat the actual hand cursor.
It's more of a joke agent than anything. (you know, norns are always saying "eat hand" and similar?)
Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>
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Peppery One
Papriko
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12/13/2008 | |
hehe, then is ok ^^
I though you want to let them eat the hand itself...
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
Sanely Insane
RisenAngel
Manager
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12/16/2008 | |
Try putting:
new: simp 2 11 7000
and
"eathand" 3 1 5000
on the same line, if they aren't already. You also have one heck of a strange sense of humor with those comments, but I highly doubt that has to do with anything.
~ The Realm ~
Risen Angel's Creatures Blog
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KC11
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5/30/2010 | |
Alright, I'm trying this project yet again now that summer is coming up. THe agent now injects with "ject "eathand.cos" 7" , can be moved around, and causes no errors. However, all my norn ends up doing is kinda humping it instead of eating the meal.
Initially, I found I had not changed the agent identifier for the eat script, so I thought that would solve the issue, but my norn is continually humping my hand.
Code here:
inst
new: simp 2 11 7645 "ediblehand" 1 0 500
attr 195
elas 10
accg 2
perm 100
seta va00 targ
enum 1 2 11
spas targ va00
doif ov00 = 0 and clac = 0
mesg writ targ 0
endi
next
scrp 2 11 7645 12
snde "chwp"
stim writ from 79 1
kill ownr
endm
rscr
enum 2 11 7645
kill targ
next
scrx 2 11 7645 12 |
Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>
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Peppery One
Papriko
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5/30/2010 | |
You didn't set BHVR. I had a similar problem that my creatures could not push a gun (for the Zombie Project) when I did not set BHVR.
Perhaps that's it.
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
KC11
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5/30/2010 | |
Thank you, added BHVR command and hand is now being digested correctly.
Now I run into yet another problem. I'm trying to compile all this into an agent. I tried EasyPray, and while it said it compiled perfectly, I cannot find the agent file anywhere. Several attempts to fix this have gone without hope.
Therefor, I decided to cut out the middle man and compile using PrayBuilder. I copied the compile given to me by EasyPray, which is at the end of this message. I got this error:
Error on line 0/ Expecting Quoted String, got ***LEXOR ERROR*** |
This comes to my conclusion that one reason we do not have more agenteers is because many people would set their computer on fire at this point.
"en-GB"
group AGNT "eathand"
"Agent Type" 0
"Agent Description" "Satisfy your norn's hunger for hand without injury to yourself! "
"Agent Animation File" "ediblehand.c16"
"Agent Animation Gallery" "ediblehand"
"Agent Animation String" "0"
"Agent Bioenergy Value" 50
"Script Count" 1
"Script 1" @ "eathand.cos"
"Dependency Count" 2
"Dependency 1" "ediblehand.c16"
"Dependency Category 1" 2
"Dependency 2" "chwp.wav"
"Dependency Category 2" 1
"Remove script" "enum 2 11 7645 kill targ next scrx 2 11 7645 12"
group DSAG "eathand DS"
"Agent Type" 0
"Agent Description" "Satisfy your norn's hunger for hand without injury to yourself! "
"Agent Animation File" "ediblehand.c16"
"Agent Animation Gallery" "ediblehand"
"Agent Animation String" "0"
"Agent Sprite First Image" 0
"Script Count" 1
"Script 1" @ "eathand.cos"
"Dependency Count" 2
"Dependency 1" "ediblehand.c16"
"Dependency Category 1" 2
"Dependency 2" "chwp.wav"
"Dependency Category 2" 1
"Remove script" "enum 2 11 7645 kill targ next scrx 2 11 7645 12 scrx 2 11 7645 12"
inline FILE "ediblehand.c16" "ediblehand.c16"
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Edit: Alright, I have now figured out this error and have made some progress. Now I get a completely different error!
Trying to add a file mapping to eathand.cos
Oh dear, couldn't open the file |
I placed both the .cos file and the image file in the same folder with the PrayBuilder. What now?
Edit2: Also, let it be known that I followed all instructions exactly. And let it be known I am using Windows 7.
Edit3: Disregard that, figured it out, tested it, now have a brand new agent to put out there.
Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>
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Tea Queen
Laura
Administrator
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5/30/2010 | |
I've just seen it in the COBs section - what a cool idea for an agent! |
Lollipop Lord
C-Rex
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5/31/2010 | |
"...my norn is continually humping my hand." XD
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