Papriko wrote:
No gene controls this at all. A single sprite file contains a single body part in all it's possible poses, but only for a single life stage. When creatures age, they automatically change the sprite file they use. This is mainly used to change to sprite files with bigger frames to give the impression of growing.
So the answer is simple: no genes are involved at all, they simply have different tail sprites for various life stages.
For the tail thing: when the tail is really connected to the feet (what would surprise me actually) try giving them pearl mermaid feet and ettin tails.
Yes, ettins have tails, they are just invisible. All creatures have tails. That should solve your double tail problem.
So the sprite files decides when to activate?
Also, sadly it doesn't fix the double tail issue. I got a couple of pearlmaids hybrids with reef gliders and aquanorn tails, so it shows up as double tails. I am assuming you are suggesting going into each and single one of the creatures gen file and change it to ettin tails?