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Development Forum |
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HavenHerbaven
   
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11/8/2013 | |
Hi there, Is there any program that supports C16 files? I'm trying to make a COB. 
Thanks!
Herb
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Tarilithina
  

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11/8/2013 | |
I'm pretty sure Sprite Builder can view and edit them, as well as turning sprites into C16 files. Is that what you mean by supporting them?
Hi! |

HavenHerbaven
   
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11/8/2013 | |
I think I managed to get it to save 
Edit: The Chaos tool doesn't seem to be working.
Herb
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Malkin
     Manager

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11/8/2013 | |
You might not need the CAOS tool at this point - what are you trying to do?
My TCR Norns |

HavenHerbaven
   
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11/8/2013 | |
I'm trying to do the installation scrip an such.
Herb
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Malkin
     Manager

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11/8/2013 | |
You can write the code in any program that supports plain text, even Notepad will do. Just make sure you save it with a .cos file extension, and you're good to go.
My TCR Norns |

HavenHerbaven
   
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11/8/2013 | |
One quick question do I keep the remover code separate?
Herb
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Malkin
     Manager

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11/9/2013 | |
Separate like how?
If you're making a C1 COB, the remove code needs to be in a separate .RCB file, but if you're making something for C3/DS, it can be in the same file, but it needs to be prefaced by RSCR, which tells the game 'don't call this unless the remove button is pushed on the agent injector'.
My TCR Norns |

HavenHerbaven
   
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11/9/2013 | 2 |
I think I may have figured it out. Time to test! ![[evil] [evil]](/images/smilies/evil.gif)
Herb
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