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PGW 2012 Demo Video   
chosenpredator

chosenpredator



  11/22/2012  3

Creature 2012 demo footage

4 minutes of goodness :D


 
Bearthing

Bearthing



  11/22/2012  1

C4 is really cute, but is ultimately not what I'm looking for in a Creatures game as it stands right now. I could end up being entirely wrong; it just seems like they sacrificed complexity for increased interactivity/mass appeal. And I heard there won't be ettins or grendels on release, strange 'choose your norn' genetics, and no third party support? That all seems very odd, but, then, this is a different company.

And, of course, my opinion is based on a bit of footage, rumors I can't seem to confirm anywhere (one forum says this, the other...), and a few screenshots.

All around, I think I'm the only person in the fandom with this view, though. Ah, well! Don't let me rain on your excitement; I'm definitely not gonna try to convince you out of liking something. That way lies folly. :)


Don't care; I'm a bear.
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  11/22/2012

The Uncensored Truth about C4, from August last year, states that grendels and ettins won't be available on release but they will be later (October this year), and that the company, while not having the game open to third-party stuff from the start, was looking at a TF2 system for implementing third-party stuff in the future.

I hope this helps you in confirming those rumours. :)

Back to the video, though - I like the click-system for encouraging norns to interact in a certain way, it reminds me of Monkey Island 3. I hope it's not accomplished by mind control, though - those norns seemed too obedient!!!


My TCR Norns
 
ylukyun
Patient Pirate

ylukyun

Manager



  11/22/2012

Re mind control, I am a little worried about the behavior being hard-coded. This could be true even if they kept the original brain genetics - heck, quite a bit of the behavior in C3/DS was hard-coded.
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  11/22/2012

The addition of a "wild norn" is something we've been after for a while - I hope we can add the angry norn to our population after we've tamed it! :)

My TCR Norns
 
Pann
Small Birb

Pann


 visit Pann's website: Heck Yeah, Creatures!
  11/22/2012

I think it's pretty interesting so far! It definitely is different in appearance, but you can still feel it's Creatures, as they kept the original voices and some of the other stuff. I'll continue to remain optimistic. [nsmile]

Small bird who lives here sometimes, and wanders other times.

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silvak

silvak


 visit silvak's website: Crazy Shee's Lab
  11/23/2012

For a demo designed to get you in and positively interacting with the creatures, it's looking pretty good. Even the hardcoded C3/DS Norns still did what they wanted sometimes. I'm eager to get in and see this all for myself. We already know that most of the genetic complexity it there. We don't know how appearance/colour is being handled, but everything else genetically should be there. If the behaviour isn't too hardcoded then I think we have decent sequel to C3/DS.

www.CrazyShee.com - Updated: Daily!

Lost Content, help find it a home!

 
Minx

Minx



  11/23/2012

Fantastic looking demo. So excited!! I agree that this is going to be a pretty decent sequel. Coming from a place where I thought a C4 would never exist and the series was dead, I'd be happy with just about anything right now. Having said that, the game looks like it will exceed a lot of expectations even with the "mass appeal" design.

I want to create a C3 breed someday..

Formally defectiveminx.

 
TehSamm

TehSamm



  11/26/2012

I wont knock it till I get to try it but it looks a little too much like the sims to me. Hopefully this is used more for the mobile version of the game and it is more complex for the PC version.

TehSamm :)
 
C-Rex
Lollipop Lord

C-Rex


 visit C-Rex's website: The Norn Nebula
  11/27/2012

Looks great so far, but did anyone notice the glitch at about 4:09 where Nornette went flying offscreen for a while and then reappeared? It made me laugh so much! :D
 
Officer-1BDI

Officer-1BDI


 visit Officer-1BDI's website: My Tumblr Account (semi-NSFW)
  11/30/2012

It looks more like Creatures Playground to me than a core Creatures game, though that's not necessarily a bad thing. I like the ambient music they're using.

I hope there's a way to turn those pop-ups off, because I can see those getting very annoying very fast.


You have to be honest with yourself when you are writing. If that leads to somewhere unexpected then perhaps you really needed to go there.
-- Jim Adkins

 
Rascii
Caves Dweller

Rascii

Administrator


 visit Rascii's website: Creatures Caves
  11/30/2012

I'm guessing the pop-ups just run during a "tutorial" or at least only at the very beginning, to help people master the gameplay easily.

- Rascii
 
Hebi

Hebi



  12/11/2012

I really hope the norns still have enough free will to disobey. I don't mind a bit of interactivity, but it would make it too easy if we were able to control our norns, they also don't show any learning process.

Ooooooooooweeeeeeeeeeoooooooooo
 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  12/11/2012

Well, "learning process" is kind of hard to convey. From what I remember, aside from teaching them to speak (and from what we've seen it looks like this game won't have typical speech bubbles, so that's probably not applicable) the preview/intro videos for the other games didn't do a whole lot to showcase the learning process, either.


 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  12/11/2012  1

I'm glad that the reward/punish mechanism doesn't look like it'll be easy to confuse - who hasn't smacked a norn they meant to tickle at one point or another?

My TCR Norns
 
Hebi

Hebi



  12/12/2012

Technically, in the old games, you still had to teach them how to eat through speech and rewards, which seemed a bit more difficult and long than what is proposed here. I hope, though, that since this is just a demo, the norns will still give us a hard time by basically ignoring us and being unable to survive.

Ooooooooooweeeeeeeeeeoooooooooo
 
Rascii
Caves Dweller

Rascii

Administrator


 visit Rascii's website: Creatures Caves
  12/12/2012

By "old games" do you mean C1 and C2? I'm pretty sure that my DS norns start eating right after they're born with no speech or rewards involved.

- Rascii
 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  12/13/2012

Yeah, C3/DS Norns are pretty self-sufficient. They don't need to be taught how to eat, and will happily sit around eating and kisspopping like little virtual bunnies. You might say CLabs overshot the mark on making them easier to look after.


 
Hebi

Hebi



  12/13/2012

They do tend to forget how to eat or when to eat even in my C3/DS game, they seem to be obsessed with the lifts but I may just have a bunch of retarded norns, they also don't seem to mate much which is unusual.

Ooooooooooweeeeeeeeeeoooooooooo
 
AlbianPrincess

AlbianPrincess



  8/7/2013

Looking at the videos, it seems the only way creatures online could outmatch the original is if the creatures somehow developed sentience and started disobeying all your commands as well as mating on their own. And you can't alter the genetics at all.
But then that's probably a fantasy too awesome to come true.

 
AlbianPrincess

AlbianPrincess



  8/24/2013

Rascii wrote:
I'm guessing the pop-ups just run during a "tutorial" or at least only at the very beginning, to help people master the gameplay easily.


Why do people need tutorials would it kill them to remove that.

 
youkaihybrid26

youkaihybrid26



  8/24/2013

I'll try to keep an open mind... I'm just scared we will be telling them what to do. Not them thinking for themselves... Otherwise it looks pretty nice. I'm excited to try this especially splicing!!!! ='D

Just your neighborhood Youkai dropping by =)


 
Rascii
Caves Dweller

Rascii

Administrator


 visit Rascii's website: Creatures Caves
  8/24/2013

I actually tend to find forced tutorials annoying as well. Hopefully it will be optional or not too intrusive. :)

- Rascii
 


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