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Development Forum |
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Julia
  
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8/5/2011 | |
I don't know how to create agents whatsoever but I thought of a great idea for one.
Angry Birds slingshot: Your creatures can pick up the slingshot and fire random angry birds at other creatures..Or, slightshots that throw specific birds.

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 Peppery One
Papriko
    
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8/6/2011 | |
Overall not too hard to create I guess. The birds are changing the angle of their sprites during the flight, right? That might be a point where it could get tricky. The commands to do so seemed broken to me the last time I experimented with them.
I might be wrong, and sorry if that sounds arrogant, but I believe I'm not.
For the case I am right, it could be easily scripted by hand. Some velocity here, a bit sine there...
You'd just need a frame for each stage of rotation, so overall you get quite many of them. You would need to find the balance between a few frames = ugly animation and many frames = bigger file.
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |

Julia
  
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8/6/2011 | |
seems hard to me lol

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 Prodigal Sock
Ghosthande
    

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8/6/2011 | |
hmm... making an object that appears to rotate isn't *too* hard. The dinosaur bones in KT are an example of objects that act like they're rotating when they move.
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Julia
  
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8/9/2011 | |
Would I need to download a software in order to make an agent?

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 Prodigal Sock
Ghosthande
    

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8/10/2011 | |
yes, EasyPRAY and PRAYBuilder at least to package the files into an agent. SpriteBuilder to create sprites, and probably also the CAOS Tool to write the .cos file (although Notepad is an alternative, I wouldn't recommend it unless you can't use the CAOS Tool on your computer; the CAOS Tool makes coding much easier).
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