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s16 conversion help   
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  7/30/2009

Could someone please download the Bulb Plant Black Box Fix and use BobCob to convert it into a 565 s16? When viewed in a Mac, it suffers from rainbow spew, and I'd like to try to get it fixed.

My TCR Norns
 
Wiimeiser

Wiimeiser



  7/31/2009

Can someone convert that to C3 please?

Hashikin ko Tyni Kong Taria Haju'Rumia'an Klodz'Proddi. Terdish oxen saur yessi atai Kongo Dolpik!
 
Papriko
Peppery One

Papriko



  7/31/2009

The Website-Author wrote:
This is a fix for Aquatilis Caverna's Bulb Plant, removing the "black box" issues. The fix was created by Moe in September 2007. Please note that this sprite file should be installed after Moe's Plant Patch.


Wiimeiser, Aquatilis Caverna IS for C3.


Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 
EmergencyTowel

EmergencyTowel



  7/31/2009

I think he was confused because S16 are C2 sprite files.

In my nerd cave, nobody can hear you scream.
Feed my pets: Shroomy and Glow!

 
Papriko
Peppery One

Papriko



  7/31/2009

C3 uses some s16 files, too + AC is one of the most famous C3/DS rooms.

Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 
clohse
Mad Scientist

clohse


 visit clohse's website: Clohse's page at the CWiki
  7/31/2009

http://www.sendspace.com/file/txp7i4

Is that what you meant? I haven't used BobCob much at all. I gave it a shot...

(I never can get a working url posted... Graaaa!)

CLohse


CLohse's Norns at the Creatures Repository
 
Wiimeiser

Wiimeiser



  7/31/2009

No, because you said BobCob

Hashikin ko Tyni Kong Taria Haju'Rumia'an Klodz'Proddi. Terdish oxen saur yessi atai Kongo Dolpik!
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  7/31/2009

Yes!!! Thank you clohse! :D
This was the problem:



As an effect, it kind of looks cool, but imagine having every single agent look like that (most of Mkid's agents do).

The Macintosh engine renders images slightly differently to the Windows engine, with similar results to the 555/565 problems of C2 - the rainbow spew problem. Some testing with Moe has worked out that it can be fixed by getting someone with BobCob to convert the offending sprite into a 565 s16 format. I can then reconvert the 565 s16 to an unrainbowy c16 format at my leisure, as Jagent can handle conversions from s16 to c16.

Now, thanks to clohse's kindness, I can work on reuploading Moe's AC plant patch. :D


My TCR Norns
 
clohse
Mad Scientist

clohse


 visit clohse's website: Clohse's page at the CWiki
  7/31/2009

Glad I could be of assistance! :)

CLohse's Norns at the Creatures Repository
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  1/12/2010

Could someone please download the cheese launcher c16 file and use Bobcob to reconvert it into a 565 s16? It belongs to Jason Amundsen's cheese launcher agent from Bibbleworld which is going down in April, and I'd like to recompile the agent:


Although I've been persevering with Edos, I don't know if it can fix this issue with some sprites.

Thanks in advance for your help. :)


My TCR Norns
 
ylukyun
Patient Pirate

ylukyun

Manager



  1/16/2010

Like this?
download link

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  1/16/2010

Cheers mate - rapidshare is whinging that it doesn't have room for a free user, but later I'll be able to get it. :)

My TCR Norns
 
ylukyun
Patient Pirate

ylukyun

Manager



  1/16/2010

Looks like you got it to work :D
 


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