How to Make an Egg in DS Development Malkin | 7/25/2014 | 1 | Example CAOS code for making an egg in Docking Station, written by Mark Ashton for the Grendel Overground.
This COS file shows how to make an egg. Just replace 'myfunkygenome' with the name of your genome file (DON'T put the .gen extension on - the game doesn't like it) and inject this to make an egg appear.
inst
new: simp 3 4 1 "eggs" 8 0 0
*pickup handle
puhl 0 15 45
puhl 1 15 35
puhl 2 15 25
puhl 3 15 10
puhl 4 15 10
puhl 5 15 10
emit 11 0.65
gene load targ 1 "myfunkygenome"
setv ov01 0
elas 10
fric rand 10 40
attr 195
bhvr 32
aero 10
accg 4
perm 60
pose 2
mvto 650 9200
velo rand -50 -30 0
cmrt 0
tick 900 |
From Grendel Overground, by Mark Ashton. |
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Puhl adjusts the spot where the hand and creatures grab the agent (for example, it lets you make it so the hand picks an egg up by the bottom instead of the top). By default it's the center of the agent's bounding box.
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What does PUHL again?
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