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A Prototype Aquarium (Click to enlarge)
A Prototype Aquarium   Sprites   Jesseth | 1/23/2015  log in to like post  13

One of the things high up on my list of stuff I'd make if I could, is little fish tank/aquariums that count as fresh or saltwater on the inside, that you could put aquatic plants and critters in and carry around [and possibly small aquatic creatures! Tetra Ettin tank? c:].

Alas I cannot, but I can make graphics for fun! The black pixel pattern should in theory render the glass of the tank with transparency in those areas, for a semi-transparent pixel look.
 
 
RisenAngel | 1/23/2015  log in to like post  3

Incidentally, the command you're looking for is "cabv." Set this value to 8 or 9 to make the vehicle treat itself as fresh water or salt water, respectively.

As a note, a lot of critters (my own included) have a little bit of code that effectively freezes them when they're being carried (to prevent them from dying when the hand carries them from room to room). I think there's a way to differentiate between the hand/a creature and a tank like this, but it's something to keep in mind.
 
ylukyun | 1/23/2015  log in to like post

A Tetra Ettin tank would be completely adorable! :o
 
Laura | 1/23/2015  log in to like post

Hm. I don't know either, but we could investigate! I love coding your sprites, so I'll be happy to. :)
 
Jesseth | 1/23/2015  log in to like post

that would be amazing QvQ I'm not sure how you'd specify or decide if it's salt or fresh water, but that would be basically just incredible yes
 
Laura | 1/23/2015  log in to like post

Oh gosh, that's beautiful! If you ever want a real prototype made...


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