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General Forum |
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| Test-drive Starflower 2.0 | |
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Geek2Nurse
 

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5/27/2012 | |
I've developed a new version of the starflower (descendent of the original C3 "pinkie flower" ) that is more environmentally interactive, basing growth rate on available resources, etc...I'm looking for some feedback on the growth rates and such, so if anyone would like to play with it and tell me what you think, I'd sure appreciate it.
And if you're really into CA levels and stuff, take a look at what it uses and returns and see if you think it's set about right, or whether it should be tweaked.
Comments/discussion can be posted here or on the download page; I'll keep an eye on both.
Download here
Thanks!
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Optimist: the glass is half full.
Pessimist: the glass is half empty.
Engineer: the glass is twice as big as it needs to be. |

Gumbo
    
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5/30/2012 | |
:O
<3
in the spring you gotta let the flowers fully blossom
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ArchDragon

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6/4/2012 | |
Can't really give you a big critique as I haven't played a lot, but I did inject it the other night. Will have to test out the CA stuff as I find those dreadfully important, but aside from that I can confirm I have it working quite nicely. |

Geek2Nurse
 

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6/5/2012 | |
There's actually a 2.2 update, ArchDragon. I've gotten kind of obsessed with this whole ecology thing, and keep tweaking things. If CAs are dreadfully important to you, I'll be VERY interested in hearing what you have to say. I'm still mulling over how much my plants should consume and return; probably lots more tweaking to be done on that side of things! It's been a heavy work week for me, so I haven't made much progress.
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Optimist: the glass is half full.
Pessimist: the glass is half empty.
Engineer: the glass is twice as big as it needs to be. |
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