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Test-drive Starflower 2.0   
Geek2Nurse

Geek2Nurse
United States  

 visit Geek2Nurse's website: Adventures in Nornia
  5/27/2012

I've developed a new version of the starflower (descendent of the original C3 "pinkie flower" ) that is more environmentally interactive, basing growth rate on available resources, etc...I'm looking for some feedback on the growth rates and such, so if anyone would like to play with it and tell me what you think, I'd sure appreciate it.

And if you're really into CA levels and stuff, take a look at what it uses and returns and see if you think it's set about right, or whether it should be tweaked.

Comments/discussion can be posted here or on the download page; I'll keep an eye on both.

Download here

Thanks!


---
Optimist: the glass is half full.
Pessimist: the glass is half empty.
Engineer: the glass is twice as big as it needs to be.

 
Gumbo

Gumbo



  5/30/2012

:O
<3



in the spring you gotta let the flowers fully blossom

 
ArchDragon

ArchDragon



  6/4/2012

Can't really give you a big critique as I haven't played a lot, but I did inject it the other night. Will have to test out the CA stuff as I find those dreadfully important, but aside from that I can confirm I have it working quite nicely.
 
Geek2Nurse

Geek2Nurse


 visit Geek2Nurse's website: Adventures in Nornia
  6/5/2012

There's actually a 2.2 update, ArchDragon. I've gotten kind of obsessed with this whole ecology thing, and keep tweaking things. ;) If CAs are dreadfully important to you, I'll be VERY interested in hearing what you have to say. I'm still mulling over how much my plants should consume and return; probably lots more tweaking to be done on that side of things! It's been a heavy work week for me, so I haven't made much progress.

---
Optimist: the glass is half full.
Pessimist: the glass is half empty.
Engineer: the glass is twice as big as it needs to be.

 


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