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Bigger Sprite Allocation C3DS Vermidia | 5/31/2018 | 6 |
type | Misc | author | Vermidia | updated | 7/12/2019 | version | 1.0 | Allows for sprites to take up more memory and not crash the game by allocating 7 megabytes to memory instead of 2*.
*The picture says 1 because at the time I thought it only allocated 1 due to the caos guide in caos tool, but docking station actually sets it to 2. |
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Not that I know of, it's probably controlled by the engine
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Is there any way to increase the memory allocation for other sprites?
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This is for creature sprites, it sadly does not increase any other memory other than the one used for creature sprites.
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I think this would be useful for Amaikokonuts Mark agent,as it was said on the webpage that you should be really careful about using it because it takes a lot of memory over time
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huh, i had NO IDEA this was actually set at runtime. that's awesome!
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Thanks for doing this agent request for my Norn Breed!
Didn't know you would upload it here as well,but I guess thats fine. Will include it still in my breed pack,as I was the one asking for this one. : D
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