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type | Misc | author | GimmeCat | updated | 4/18/2023 | version | 1.2 | Periodically checks most objects to make sure they're not wedged against a wall. If they are, they are shoved a little bit inward so that creatures can reach them without wallbonking.
Does this by iterating through creatures, and only checking nearby objects. Saves from having to iterate through literally all the thousands of objects in the world...
Eggs will attempt to preserve their paused/unpaused status.
v1.1 checks many more types of object, and turns the cob into a toggleable widget that stays fixed to the screen!
v1.2 eliminates crash when no creatures exist in world |
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v1.1 and v1.2 updates this month turned the cob into a floatable, toggleable widget with smarter object detection.
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Update today: Reduced wall detection range from 50 to 25.
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