A variation on the CDN "Making a Vendor for C3" tutorial with extra features - being a smart vendor and vending food on a timed basis. view full article > |
A list of agent and metaroom-making tutorials for C3/DS. view full article > |
A list of resources for how to make Creatures breeds - mostly for C3/DS. view full article > |
This is a list of some development resources available for C1. view full article > |
A listing of development tools for C3/DS on the Creatures Development Network. view full article > |
A list of policies for Creatures developers past and present, detailing the conditions of filesharing and/or rehosting their works. view full article > |
A list of some development resources available for C2. view full article > |
A very basic 'getting started' guide showing you how to create/arrange rooms and upload the results to the game. view full article > |
The first ever article of AquaShee's Caos Chaos, in which a handy list of tools you'll need can be found. view full article > |
An annotated C3/DS compatible agent PRAY file template. view full article > |
How to convert a C1 SPR file to a C3/DS C16 file, using The One Stop Sprite Workshop and Jagent. view full article > |
A list of all the room type numbers in C3/DS and what they're for view full article > |
A detailed guide to extracting a usable .gen (genome) file from an exported creature or egg. view full article > |
How to output random tints so you can save the ones you like. Applies to C3, DS and CV. view full article > |
An introduction to Boolean logic, as used in CAOS for C3/DS. view full article > |