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How to use sprite builder?   
veevveeeza

veevveeeza
United States  


  7/30/2018

I need help.I want to make a cob but i have no idea how to open c3 objects into the sprite builder,Help?



i love waffel! :P

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  7/30/2018

To make an object for the game, it comes in parts: the code and the images are the main two. (You can also add sounds, or in the later games, descriptions in the catalogue file, too.) In C3 and DS, you also need to describe the object for the object injector.

Do you want to make the object for C1, or a later game? What kind of object do you want to make?

I recommend using Jagent's Monk to split Creatures 3 and Docking Station agents, to separate the code from the images and the injector description.


My TCR Norns
 
veevveeeza

veevveeeza



  9/10/2018

Malkin wrote:
To make an object for the game, it comes in parts: the code and the images are the main two. (You can also add sounds, or in the later games, descriptions in the catalogue file, too.) In C3 and DS, you also need to describe the object for the object injector.

Do you want to make the object for C1, or a later game? What kind of object do you want to make?

I recommend using Jagent's Monk to split Creatures 3 and Docking Station agents, to separate the code from the images and the injector description.



Sorry for not reacting for a while,but i want to make it for a C3 game,I want to make a cat that walks around and when interacted with it will leave a treat (catnip) and then start moving around,Like the knight in CV.




i love waffel! :P

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  9/10/2018  4

That's a really cool idea, and it includes a lot of different coding concepts. [ngrin] CAOS is an older language, and it's not as easy to work with as Scratch and more modern languages, but a lot of the same concepts apply. If you're on Windows, you'll want to install the CAOS Tool as well as Jagent to help you read the code more easily.

To start off with, check out AquaShee's CAOS Chaos: Part 1, Part 2 and Part 3. These will help you with setting up your computer to develop, and help you make a foodstuff (like the catnip) and help you to make the foodstuff more complex. :)

For the 'walking critter' part
Grab the colour-coded version of Creating a Metaroom Part 5, which includes a walking critter, and compare it with the sprite file and cos file so you know what pose it takes when. Another good one for animations of a critter is the Meerk Toy tutorial, which reuses the meerk critter's animations to make a toy.

For the 'making your own art' part
You can use any kind of tool that can save as digital art to make the art for your agent, but they all have to be exactly the same size. Think of the walking animation as being like a flipbook for good results. Creating Agent Art has a few good tips for making good animations for Creatures. The Edos part of Jagent will accept a lot more modern file types, like PNG, as well as BMPs.

For the 'making a new food' part (the catnip)
In addition to CAOS chaos, Making food objects for C3 might be helpful.

For the 'make a new object when pushed' part
You can check out my Making a Smart Vendor tutorial.

Sorry to snow you under with links, but please, please, please, ask questions. :) Happy to see that you're interested in making objects for the game! :D


My TCR Norns
 
veevveeeza

veevveeeza



  9/11/2018

Malkin wrote:
That's a really cool idea, and it includes a lot of different coding concepts. [ngrin] CAOS is an older language, and it's not as easy to work with as Scratch and more modern languages, but a lot of the same concepts apply. If you're on Windows, you'll want to install the CAOS Tool as well as Jagent to help you read the code more easily.

To start off with, check out AquaShee's CAOS Chaos: Part 1, Part 2 and Part 3. These will help you with setting up your computer to develop, and help you make a foodstuff (like the catnip) and help you to make the foodstuff more complex. :)

For the 'walking critter' part
Grab the colour-coded version of Creating a Metaroom Part 5, which includes a walking critter, and compare it with the sprite file and cos file so you know what pose it takes when. Another good one for animations of a critter is the Meerk Toy tutorial, which reuses the meerk critter's animations to make a toy.

For the 'making your own art' part
You can use any kind of tool that can save as digital art to make the art for your agent, but they all have to be exactly the same size. Think of the walking animation as being like a flipbook for good results. Creating Agent Art has a few good tips for making good animations for Creatures. The Edos part of Jagent will accept a lot more modern file types, like PNG, as well as BMPs.

For the 'making a new food' part (the catnip)
In addition to CAOS chaos, Making food objects for C3 might be helpful.

For the 'make a new object when pushed' part
You can check out my Making a Smart Vendor tutorial.

Sorry to snow you under with links, but please, please, please, ask questions. :) Happy to see that you're interested in making objects for the game! :D



Ok well,This is awesome!A couple of questions though.First is there any way to make a creatures breed useing the sprite builder i have?I forgot what its called but the download image is a dark blue background with DNA and a judge court hammer (i think).Second what kinds of code should i use i know that dw means draw (i think) and rt means right and lt means left.But is their anything else i should know?




i love waffel! :P

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  9/11/2018

I'm a little confused: is this for your catnip-creating kitty or for creating a creatures breed? I'm not sure which tool you're using: could you please take a screenshot and put it on imgur?

My TCR Norns
 
veevveeeza

veevveeeza



  9/11/2018

Oh i remember now!Its SpriteBuilder,theres a hammer with some different colours of blocks.I have a problem though,with the CAOS Tool setup i don't have a id and so i can't go in there and if i tried to i would probably get into trouble for useing a false id.
Second, is their any list that can show all the commands you can do?If so that would be really helpful.




i love waffel! :P

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  9/11/2018

The sprite builder is only used for making digital art into a form that the games can read. You can use it for a lot of things, including finalising breed sprites, but you need more tools to make a breed.

A long time ago, the CAOS Tool was sold in the shop. When it was released for free by Gameware, they gave us a shared community ID and password to use, which you can see on the official site:

Username: Gameware
Password: 350-4742K-1234U-WK

Here is a list for all the CAOS commands for Docking Station (C3 has a slightly different list).

Hope this helps!


My TCR Norns
 
veevveeeza

veevveeeza



  9/16/2018

Malkin wrote:
The sprite builder is only used for making digital art into a form that the games can read. You can use it for a lot of things, including finalising breed sprites, but you need more tools to make a breed.

A long time ago, the CAOS Tool was sold in the shop. When it was released for free by Gameware, they gave us a shared community ID and password to use, which you can see on the official site:

Username: Gameware
Password: 350-4742K-1234U-WK

Here is a list for all the CAOS commands for Docking Station (C3 has a slightly different list).

Hope this helps!



So one problem,(yes i know that this was mentioned on the website but) Where do i get adobe 6.0 update?When i clicked on the website all i found was the adobe website.. NOT the download for it.Oh and also i think i need to know the certain numbers for certain items/critters/foods/animations because i found that one word is different than that same word with a number (any specific number)
Oh and i also need to know the different classifers (the game tells you that this specific item is a :vendor,fruit,food,critter,norn,geat,grendel,ettin,etc.)




i love waffel! :P

 
GimmeCat

GimmeCat



  9/17/2018

Where are you seeing that you need "adobe 6.0 update"? There is no such thing. Adobe is the name of a company, not a product.
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  9/17/2018

Do you mean that Jagent needs Java 6.0 or higher to work? Whoever does the tech support in your household would probably know if the computer has Java installed.

Any class number is made up of a set of three numbers for their family, genus and species.

A vendor is family 2 (simple object), genus 23 (vendor) and a number between 1 and 65535 (species). If you ever see the species written as 0, that means 'all of this genus'.

Similarly all C3/DS fruit is in family 2, genus 8. You can see a list of the genus numbers at classification system on the Creatures Wiki.


My TCR Norns
 
veevveeeza

veevveeeza



  9/17/2018

So,Do i need docking station to use the CAOS tool?I uninstalled it because it has not worked for quite a long time.And it says i don't have a splash.



i love waffel! :P

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  9/17/2018

Do you have a GOG.com version of Creatures Exodus? I know that Liam used to recommend the freebie version of DS to go with the CAOS Tool because he said it was happier to play together. I'm not 100% sure it's needed, but I've got both myself.

If you're getting the 'splash' error, it's because you're running it from InstallBlast, which is an ancient updating service that's no longer maintained. (But is still the default location of the shortcuts, etc.) You need to use engine.exe to play the game. [ngrin]


My TCR Norns
 


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