creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
bookmarks | search | post new topic
News Forum
old
Recommended Fixes and Addons Guide   
Mad_Doodles

Mad_Doodles
United Kingdom  


  4/30/2019  5

Recommended Fixes and Addons GuideHello there!

I wanted to share with the wider community that I have finished the writeup (so far) of the Creatures 3 & Docking Station Community Recommended Fixes and Add-ons, a guide and list of add-ons selected by myself and members of the community to act as a resource for players both new and old.

This is a living document, and as such, it is always open to suggestions for additions and changes, so if you have any please don't hesitate to get in touch!

I want to give a huge thank you to everyone who helped with the project so far, from suggestions to encouragement. You folks are a wonderful community to be a part of!


Doodler, painter, baker and ridiculous idea haver.
 
ylukyun
Patient Pirate

ylukyun

Manager



  5/1/2019  1

If anyone's looking for the link, it's here. :P
 
Linda

Linda


 visit Linda's website: My deviantArt gallery
  5/1/2019  1

This is awesome :D Thank you for creating it (and to everyone who contributed to it)!
 
Freezair

Freezair



  5/1/2019  1

I like this! I'm going through the recommended fixes right now. I don't remember which of these I've downloaded, so I'll just grab them all. :P

Some thoughts:

You recommend the C12DS TWB/TCB genomes, but not C12DS itself! I feel like that C12DS is highly recommendable, though. It provides a huge new metaroom to raise creatures in, tons of agents, and the old breeds from the first game. That, of course, got a patch of its own recently. Those who enjoy it may also enjoy the breed the Wildkat Norns--a breed deliberately styled after the C1 sprites, but with a more modern genome. (They're not TWB, but do use the more modern brain structure.)

Also, the Norngarden has a third room available you didn't list: the XMas Room! This is a smaller room with most of the usual Norngarden plants, plus a new toy and source of food. It adds a bit more space to the Norngarden area and fits nicely in with them.

Also, some things I highly recommend:

Agents:

-Vocabulizer: An agent that, when pressed, teaches all creatures in the world all vocabulary. Useful for those who don't like having to teach their creatures vocab (like me). Also connectable, so can be set up to activate on a regular basis!

-Egg Hatcher: A simple agent. Click it and it hatches all the eggs it's touching! What more could you ask for?

-Crunchy Beetle: These fast-breeding beetle critters make an excellent food source for carnivorous creatures. Be warned, though, they're very prolific! You can always click the "remove agent" button if they get out of hand.

Metarooms:

-The Biodome: This one is definitely ADVANCED. It's a huge room with many customizable parts, including optional water areas, and can accomodate many, many creatures! The downside? IT HAS NO BUILT-IN AGENTS! No food, no toys, no elevators, no nothin'! You will need to populate it yourself, using other agents like Garden Box and the Super Food Vendor, with Elevines for elevators. This means it's NOT very suitable for more casual players... but for players who want to fully customize a metaroom and raise creatures in an environment of their choosing, it's excellent.

 


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
0 online
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki