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Meerk testing   
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  5/9/2011  1


So... I found this file I made ages ago, with the help of many people...

An altered meerk, which eliminates the 'dead meerk in norn terrarium' bug, dislikes getting its feet wet, and spends more time running around the ettin terrarium and less time hiding in its burrow. It is also more interactive for your creatures.

I would appreciate any comments on it and if it's buggy, not buggy, whatever. To install, rename your meerk.cos something else, rename this file to meerk.cos, and ject 7 it.


You can download it here. Thanks for your help!


My TCR Norns
 
Horstj

Horstj
Germany  


  5/10/2011

Wouldn't it be enough to ject 1 the meerk.cos and than ject 6 this file?
 
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  5/10/2011

Ject 7 is generally safer, I believe?

My TCR Norns
 
Horstj

Horstj
Germany  


  5/10/2011

Yes, but for a first install not neccessary, my idea would also only work until the seed bank creates new meerk because it would use the original file and not the new one. So your way is the better one.
 
Papriko
Peppery One

Papriko
Germany  


  5/10/2011

Basically it is the same. JECT 1 + JECT 6 = JECT 7

Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  8/19/2011

Just updating the file, it can now be found here.

My TCR Norns
 
InsanityPrelude
For Science!

InsanityPrelude
United States  


  6/26/2013

When my creatures try to eat these meerks, they make the "chomp" noise but the meerk fails to disappear. They also fly forward oddly when dropped.
 
Ghosthande
Prodigal Sock

Ghosthande
United States  

 visit Ghosthande's website: Breeders Beware
  6/26/2013

If this is the same meerk I tested a few years back, then I believe the failure to disappear is actually intentional, and that Norns can actually take multiple bites out of the Meerk (causing injury) before killing it.


 
Nutter
Senior Wrangler

Nutter
United Kingdom  


  6/26/2013

Ghosthande wrote:
....Norns can actually take multiple bites out of the Meerk (causing injury) before killing it.

D:

I'm all for realism but - ew!

 
Tarlia

Tarlia



  6/27/2013

That is both kinda cool and rather creepy.
 
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  7/28/2013

Why, thank you. [nevilgrin]

The 'flying forward' behaviour (which is apparently unsupported on my Mac) was meant to simulate the meerk being sensible and running away from the creature who just picked it up (and probably took a bite) while it was doing its own thing.

I decided to do the 'multi-bite' thing because I didn't want an overly hungry creature to decimate the meerk population - as these meerks still can't breed.


My TCR Norns
 
pastelbd

pastelbd



  7/3/2020

I've been trying to download this file for ages, but the site is a buggy mess. do you have any mirrors?
 
Malkin

Malkin
Australia  
Manager


 visit Malkin's website: Malkin's page at CWiki
  9/4/2020  2

This fix is now included in the Improved Desert Terrarium suite of fixes.

My TCR Norns
 


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