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Help with new agent   
KC11

KC11
United States  

 visit KC11's website: DragonClawWritings (Tumblr)
  5/27/2008

Well, I'm making an agent, called "eat hand" and I'm trying to make it so that the creature can take more than one bite out of it. Now, I've read the "CAOS Chaos" tutorial, both of them in fact, and I've found that the tutorial is not compatible with the CDN tutorial for making a basic food object, which is what I used to make "eat hand". So, anyway, I pasted and adjusted the CAOS Chaos tutorial in there, and it won't work. Can anyone tell me a way that would work with the CDN's programming?

Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  5/27/2008

Can you please post your code with what exactly you're trying to make it do?

You need to make your own understanding of CAOS - I find I like to use every tutorial I can get my grubby mitts on, so that I can get many peoples' ideas to help me get it. It's like learning a foreign language, except it could crash your computer. ;)


My TCR Norns
 
BathosAndPathos

BathosAndPathos



  5/27/2008

I don't know, Malkin. When I was trying to learn Spanish, I almost smashed my computer up a couple of times.

Does that count? =D


"Endure. And, in enduring, grow stronger."
- Friedrich Nietzsche

Feed it for great justice! ( And to make me smile. >: )

My avatar should really be this.

 
KC11

KC11


 visit KC11's website: DragonClawWritings (Tumblr)
  5/27/2008


*create some in the meso******

new: simp 2 11 1000 "eathand" 3 0 5000

attr 195

bhvr 48

elas 30

fric 50

accg 3

mvto 1038 9498

cmrt 0

******emit protein smell*
emit 6 1

*****eat script

scrp 2 11 1000 12
lock
snde "chwp"
stim writ from 79 1
kill ownr
endm

********REMOVAL

rscr

enum 2 11 1000

kill targ

next


It's just a .cos file for now, I haven't turned it into a full blown agent. I also made it its own sprite file, just so you know.


Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>

 
biohaze

biohaze



  5/27/2008

umm just to let you know i copied the code and added the easter basket egg instead and i seems they can already take 3 bites out of it.

Grow Shrooms
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  5/27/2008

You also need to use the scrx command with each of the actions that a creature can do to it. I can't really think of the right words to say it??

After the last NEXT, put

scrx 2 11 1000 12

this will remove the eat script for your agent.


My TCR Norns
 
KC11

KC11


 visit KC11's website: DragonClawWritings (Tumblr)
  5/27/2008

Remove the eat script? All I want to do is make the agent multi bite.

And I tried the agent myself, and it doesn't seem to be multi bite, bio. Maybe it's because of the sprite file I used? I'm pretty sure I have three images in there.


Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>

 
biohaze

biohaze



  5/27/2008

yes if the cos file has a script in it an you remove the agent it doesnt remove the script.

Hold on and i will test the agent again

never mind it is one bite

This is a simple 3 bite code from the Caos Chaos:

scrp 2 11 4645 12
doif pose lt 3
snde "chwp"
stim writ from 79 1
setv va00 pose
addv va00 1
pose va00
else
snde "chwp"
stim writ from 79 1
kill ownr
endi
endm

kc

P.s.
KC11 do you ever check your PMs lol


Grow Shrooms
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  5/27/2008

The last script will be used to remove your agent, so it's common courtesy to make it remove the action scripts as well as the physical agent. :)

If you use the CAOS chaos script, you will also need to make your installation script give each edible hand a va00 value of 0. The CAOS chaos script uses va00 to count how many bites a norn's taken from the food object.


My TCR Norns
 
KC11

KC11


 visit KC11's website: DragonClawWritings (Tumblr)
  5/27/2008

Oh. Sorry. :$

Thanks!

Well, I tried using the tutorial and adjusted accordingly, and when I tried injecting it, it crashed my game. Unlike the cheese in the tutorial, my agent only uses sprites 0, 1, and 2. How should I rewrite the script so that the cheese gets eaten when the norn eats sprite 2?

Here's my code so far:


**Create some in Meso*

inst
new: simp 2 11 5000 "eathand" 3 0 600
attr 195
bhvr 48
elas 10
accg 2
perm 100
seta va00 targ

mvto 1038 9498

cmrt 0

endi
next

**Eat script*

scrp 2 11 5000 12
doif pose lt 3
snde "chwp"
stim writ from 79 1
setv va00 pose
addv va00 1
pose va00
else
snde "chwp"
stim writ from 79 1
kill ownr
endi
endm


Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  5/27/2008

Instead of the


seta va00 targ
endi


try

setv va00 0


also, try

doif pose lt 2


My TCR Norns
 
KC11

KC11


 visit KC11's website: DragonClawWritings (Tumblr)
  5/27/2008

I tried that. It's still crashing the game. I get runtime errors.

Here's the entire code;


*****EATHAND!! :D******

**Create some in Meso*

inst
new: simp 2 11 5000 "eathand" 3 0 600
attr 195
bhvr 48
elas 10
accg 2
perm 100
setv va00 0

mvto 1038 9498

cmrt 0

endi
next

**Eat script*

scrp 2 11 5000 12
doif pose lt 2
snde "chwp"
stim writ from 79 1
setv va00 pose
addv va00 1
pose va00
else
snde "chwp"
stim writ from 79 1
kill ownr
endi
endm

**Remove Script*

rscr
enum 2 11 5000
kill targ
next
scrx 2 11 5000 12


Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  5/27/2008

What's the endi in the installation script ending?

My TCR Norns
 
KC11

KC11


 visit KC11's website: DragonClawWritings (Tumblr)
  5/28/2008

The installation script. At least, I think there should be an endi.

Now that I think of it, though, wouldn't this stop the agent from existing?

Well, more problems. I'm trying to release the one bite version, and easy pray is giving me a hard time. It keeps saying "Give the full path where PrayBuilder is!" what does that mean?


Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  5/28/2008

My caos.html file says that ENDI should be used to close a DOIF, ELIF, ELSE set, and that NEXT should be used to close ENUM, ESEE, TARG, ETCH or EPAS.

I don't rightly know why easyPRAY's whinging, because I don't use easyPRAY, but did you install PRAYBuilder too? You need to install PRAYBuilder to use easyPRAY.


My TCR Norns
 
Draconorn

Draconorn



  5/28/2008

... It could be crashing the game because the hand simply isn't meant to be eaten?
*brick'd*
I'm sorry DX Anyway, all this CAOS jargon is beyond me, but what I want to know is...
What happens once a norn has completely eaten the hand? O_O

(EDIT: 1000th post :D)

 
KC11

KC11


 visit KC11's website: DragonClawWritings (Tumblr)
  5/28/2008

XD Oh, don't worry, it's not actually eating YOUR hand. A new agent that looks like the hand is injected, and the norn eats that.

And I don't have Praybuilder installed. I didn't know you had to install it! O_O

So I should changed "endi" to "enum"?


Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>

 
clohse
Mad Scientist

clohse


 visit clohse's website: Clohse's page at the CWiki
  5/30/2008

In the install script you can leave off the endi and the next.

For Easypray you need to copy PrayBuilder.exe into the main Easy pray folder.

Then startup Easypray
Under File->Preferences->Directories
click the little browse folders to show it where the Project folder and the Praybuilder program are located.

It should be able to compile now.



CLohse's Norns at the Creatures Repository
 


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