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                SleepyTime.COB
       An object File for Creatures 2

                (Version 1.2)

      by Lee Gaiteri (LummoxJR@aol.com)

         Visit the Norn Underground
http://www.dreamscape.com/lummoxjr/creatures

       DO distribute this file freely!
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What it does:

    SleepyTime is a temporary fix to the problem of Norns not sleeping in
    Creatures 2. Its success is limited, and may perhaps be improved in
    future versions. (I intend to eventually convert the bed COB from
    Creatures 1, anyway.)

    This is not an object--it merely runs a script. It may be activated as
    many times as you like, and as often as you like.

Effects:

    - Trigger decision lobe: Sleep
    - Trigger verb lobe: Sleep (this is to help reinforce your commands)
    - Put Norn right to sleep
    - Induce one dream cycle


To use the object:

    Drag SleepyTime.COB into the object injector in Creatures 2, or copy it
    to the \Objects folder.


Version history:

    Version 1.2 (11/24/98)

        Added a 1x1 picture to keep the stupid object injector from crashing.

    Version 1.1 (11/17/98)

        Corrected a bug in COB composition which caused crashes on some
        systems.


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  Lee Gaiteri (LummoxJR@aol.com)
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